Paragliding sim
General instructions
PG sim - final approach is a simple 2D paragliding simulator/game.
Your objective is to perform a final approach and landing with a Paraglider (PG). Watch your altitude (the red, vertical bar) in your side vision as you descend.
Final approach
The ideal way of landing is by doing an aircraft type approach. This is done by flying a down wind leg
followed by a base leg and then a final leg heading into the wind towards the landing point.
Alternatively you could fly an 8-pattern approach before making your final leg.
Wind
The PG flies at a certain speed, typically around 10 m/s (air speed).
However, if there is a 2 m/s wind, the PG will have a ground speed of 8 m/s when heading into the wind, and 12 m/s downwind.
Because of this you should always land heading into the wind (slower/softer touch down).
This counts 40% of your total score.
Turning
Turning is done by pulling the right/left brake. When you turn, the PG will decend a little faster.
Because of this you should avoid turning just before touchdown in order to land as softly as possible.
This counts 35% of your total score.
Aircraft type approach. If you discover that you are too low or too high during your approach you can
"cut the corner" or make a wider turn to burn off altitude just before the final leg.
The 8-pattern approach involves less turning than this figure might give the impression of.
Stronger wind means less turning.
Controls
Select wind speed and direction and click the Fly button to start.
- Q,A - left brake up/down
- P,L- right brake up/down
You can watch the pilots brake positions on the pilot figure to the right.
Tip: Place 2 of your fingers on each of the 2 keys - left and right
(there is really just one way of doing this easily).
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